Virindi Tank Meta System

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Revision as of 17:14, 16 September 2013 by The Guru (talk | contribs) (Community Examples)
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Introduction

The Virindi Tank Meta system is a way to control what the macro is doing on a higher level than normal operations. The system allows you to implement a Finite-state machine. This machine consists of rules and states. For Meta to operate, the Enable Meta Actions checkbox on the Profiles tab must be checked.

Rules and States

A state is merely a name that you assign for some stage the macro will be in. For example, "hunting", "buying comps", or "died running back". The macro is only in one state at a time. When you first log in, it is in the "Default" state. You can manually change the current state using the dropdown box in the bottom left corner of the meta tab.

A rule consists of a state, a condition, and an action. Rules are only checked if their state is the same as the current macro state. Each rule only happens once per time the macro is in a particular state (rules that have already run are listed in red in the main list).

As the macro runs, it looks at all the rules which haven't run yet with the same state as the current state. If the condition is true, the action listed in the rule is run.

Adding a Rule

Vtguide-meta.png

When you add a rule, you get this interface. The left side of the panel is where you define the rule's condition and state, and on the right side you define the rule's action. Condition is the upper left box and state is below it.

Conditions (Left Side)

  • Never: Never act upon.
  • Always: Always act upon.
  • Any: Act upon any.
  • All: Act upon all.
  • Chat Message: Act upon Chat Message.
  • Pack Slots <=: Act upon Pack Slots less than or equal to X.
  • Seconds in State >=: Act upon Seconds in State greater than or equal to X.
  • Navroute Empty: Act upon an empty Navroute.
  • Character Death: Act upon Character Death.
  • Any Vendor Open: Act upon Any Vendor Opened.
  • Vendor Closed: Act upon Any Vendor Closed.
  • Inventory Item Count <=: Act upon Inventory Item Count less than or equal to X of item.
  • Inventory Item Count >=: Act upon Inventory Item Count greater than or equal to X of item.
  • Monster Name Count Within Distance: Act upon X number of specific monster name within range of X.
  • Monster Priority Count Within Distance: Act upon X number of priority monsters within range of X.
  • Need to Buff: Act upon need to buff.
  • No Monsters Within Distance: Act upon no monsters within range.
  • Landblock ==: Act upon specific landblock (larger area).
  • Landcell ==: Act upon specific landcell (smaller area).
  • Portalspace Entered: Act upon entering portalspace.
  • Portalspace Exited: Act upon exiting portalspace.
  • Not:


Actions (Right Side)

  • Set Meta State: Allows you to set/change Meta state after X Action has occurred.
  • Chat Command: On Action do X Chat Command. (eg. On Character Death do Chat Command /f I have died =( )
  • All: Allows multiple Reactions to Occur.
  • Load Embedded Navroute: Allows you to embed a navroute in to a meta

Example

For example, you might want your character to run back to the battle when they die. You would have two routes: "runback" is a "once" route that takes you from your lifestone to the battlefield, and "fighting" is a normal route that is used while you are at the hunting area.

The first rule you need sets the state when you die, so you can begin performing actions. So you'd make a rule like this:

State: "Default", Condition: "Character Death", Action: "Set Meta State: dead"

Once your character dies the macro will switch the state to "dead", and when that happens you want to immediately perform a series of actions, like this:

State: "dead", Condition: "Always", Action: "Chat Command: /vt nav load runback"
State: "dead", Condition: "Always", Action: "Chat Command: /vt opt set enablebuffing true"
State: "dead", Condition: "Always", Action: "Chat Command: /vt opt set enablenav true"

When the "once" route "runback" has been run to the end, the nav route will be empty and it is time to resume hunting. Check for that like this:

State: "dead", Condition: "Navroute empty", Action: "Set Meta State: back"

To resume hunting, you need to do some more actions...

State: "back", Condition: "Always", Action: "/vt nav load fighting"
State: "back", Condition: "Always", Action: "/vt opt set enablecombat true"

And return the macro to the starting state.

State: "back", Condition: "Always", Action: "Set Meta State: Default"

The result should look something like this:

Meta example profile.png

A copy of the profile for this example can be found here. To use it, extract the .met file to your Virindi Tank profile directory (typically c:\games\virindiplugins\virinditank).


Community Examples

There are many different types of meta profiles that can be created. From simple hunting profiles that run back to your dungeon on death(see above), to more complex systems of control and automation.

Over time, this section will be updated with example meta's of all types.
This will not be a step-by-step tutorial (for now)

The example meta's will be available for your reference and use. Some may work for you immediately, others may require a bit of customization


Beware: Most chat commands in the examples will be open ended. Meaning, anyone can trigger the commands that are in place. To protect yourself, you can make the commands character specific so you only accept them from approved names. You can also use special characters in the command, like ! or *


Look for the chat command regex, it will appear as ^.*().* (say|says|tells you), \"!command\"$ or something similar

Add the character names you want to accept commands from within the (). You can add multiple names by separating with a |
For example: ^.*(Character1|Character2).* (say|says|tells you), \"!command\"$


To accept commands from a specific chat channel you can do:
\[Allegiance\] ().* (say|says), \"!command\"$"
\[Fellowship\] ().* (say|says), \"!command\"$"
You can use any chat channel you have your client listening to (they do not need to be in an active chat window, as long as they are checked in Options - Character tab)


Celdiseth Recomp - Recalls Sanctuary, uses Celdiseth Gem and attempts to recomp. Requires current Mag-tools, Sanctuary recall, Celdiseth gems and a Celdiseth VTclassic profile.
You must edit the "Return" state and add your "runback" meta to /vt meta load

SplitProfile - One profile that launches in to multiple profiles based on character inventory (to reduce amount of commands.)

Withered Hill Portal Drag - If pulled in to portal on withered hill, recalls primary and resets route (input your routes)

Simple Multi-Character Controls - Very basic multi-character controls for "Command Meta" reference

Dangerous Portal Device Auto Nav - Auto Nav to destination of choice (AL, OP, or VOD) (/hom to Yanshi Mansion)

Dangerous Portal Device Auto Nav (Magtools cmds) - Auto nav to destination of choice (AL, OP, or VOD). Requires current mag-tools and DPD device either on patio, or hook near your mansion portal drop. Read the default state for commands.


Legendary Key Loot - Attempts to loot the arwic chests. Requires Mag-tools Auto Loot Chests on and a Legendary Loot profile loaded in Vtank.

Turn Meta and Vtank on (nothing else) stand in front of chest, select chest. Switch the meta to "UseKeys" state

The chests are very close together so make sure you are directly in front of the chest you wish to use.

Will not work if you have anything in your pack that contains the word "Legendary" besides legendary keys (e.g. old Legendary Tokens)

The meta will get stuck if you have Legendary Quest keys in your pack, as these will not open the Arwic chests.

Quests

Disclaimer: Use at your own risk. The authors take no responsibility for any effect on your character profiles. Read all instructions before starting.

Please stay at the keys while quest automation is in progress - some parts may require player interaction.

Visit the MetaQuest page