namespace VTClassic
{
    partial class SelectMinPackSlotsForm
    {
        /// <summary>
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary>
        /// Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Windows Form Designer generated code

        /// <summary>
        /// Required method for Designer support - do not modify
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
            this.numericUpDown1 = new System.Windows.Forms.NumericUpDown();
            this.button1 = new System.Windows.Forms.Button();
            this.button2 = new System.Windows.Forms.Button();
            this.comboBox1 = new System.Windows.Forms.ComboBox();
            this.label1 = new System.Windows.Forms.Label();
            this.label2 = new System.Windows.Forms.Label();
            this.button3 = new System.Windows.Forms.Button();
            ((System.ComponentModel.ISupportInitialize)(this.numericUpDown1)).BeginInit();
            this.SuspendLayout();
            // 
            // numericUpDown1
            // 
            this.numericUpDown1.Location = new System.Drawing.Point(149, 12);
            this.numericUpDown1.Maximum = new decimal(new int[] {
            102,
            0,
            0,
            0});
            this.numericUpDown1.Minimum = new decimal(new int[] {
            1,
            0,
            0,
            0});
            this.numericUpDown1.Name = "numericUpDown1";
            this.numericUpDown1.Size = new System.Drawing.Size(120, 20);
            this.numericUpDown1.TabIndex = 0;
            this.numericUpDown1.Value = new decimal(new int[] {
            1,
            0,
            0,
            0});
            this.numericUpDown1.ValueChanged += new System.EventHandler(this.numericUpDown1_ValueChanged);
            // 
            // button1
            // 
            this.button1.DialogResult = System.Windows.Forms.DialogResult.OK;
            this.button1.Location = new System.Drawing.Point(12, 72);
            this.button1.Name = "button1";
            this.button1.Size = new System.Drawing.Size(67, 20);
            this.button1.TabIndex = 1;
            this.button1.Text = "Add missing";
            this.button1.UseVisualStyleBackColor = true;
            // 
            // button2
            // 
            this.button2.DialogResult = System.Windows.Forms.DialogResult.Cancel;
            this.button2.Location = new System.Drawing.Point(212, 72);
            this.button2.Name = "button2";
            this.button2.Size = new System.Drawing.Size(57, 20);
            this.button2.TabIndex = 2;
            this.button2.Text = "Cancel";
            this.button2.UseVisualStyleBackColor = true;
            // 
            // comboBox1
            // 
            this.comboBox1.FormattingEnabled = true;
            this.comboBox1.Location = new System.Drawing.Point(148, 42);
            this.comboBox1.Name = "comboBox1";
            this.comboBox1.Size = new System.Drawing.Size(121, 21);
            this.comboBox1.TabIndex = 3;
            this.comboBox1.SelectedIndexChanged += new System.EventHandler(this.comboBox1_SelectedIndexChanged);
            // 
            // label1
            // 
            this.label1.AutoSize = true;
            this.label1.Location = new System.Drawing.Point(9, 12);
            this.label1.Name = "label1";
            this.label1.Size = new System.Drawing.Size(97, 13);
            this.label1.TabIndex = 4;
            this.label1.Text = "Minimum Packslots";
            // 
            // label2
            // 
            this.label2.AutoSize = true;
            this.label2.Location = new System.Drawing.Point(9, 45);
            this.label2.Name = "label2";
            this.label2.Size = new System.Drawing.Size(133, 13);
            this.label2.TabIndex = 5;
            this.label2.Text = "for all rules with LootAction";
            // 
            // button3
            // 
            this.button3.DialogResult = System.Windows.Forms.DialogResult.Yes;
            this.button3.Location = new System.Drawing.Point(85, 72);
            this.button3.Name = "button3";
            this.button3.Size = new System.Drawing.Size(121, 20);
            this.button3.TabIndex = 6;
            this.button3.Text = "Add and Update";
            this.button3.UseVisualStyleBackColor = true;
            // 
            // SelectMinPackSlotsForm
            // 
            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.ClientSize = new System.Drawing.Size(281, 106);
            this.Controls.Add(this.label2);
            this.Controls.Add(this.label1);
            this.Controls.Add(this.comboBox1);
			this.Controls.Add(this.button3);
            this.Controls.Add(this.button2);
            this.Controls.Add(this.button1);
            this.Controls.Add(this.numericUpDown1);
            this.Name = "SelectMinPackSlotsForm";
            this.Text = "Minimum Packspace";
            ((System.ComponentModel.ISupportInitialize)(this.numericUpDown1)).EndInit();
            this.ResumeLayout(false);
            this.PerformLayout();

        }

        #endregion

        private System.Windows.Forms.NumericUpDown numericUpDown1;
		private System.Windows.Forms.Button button1;
        private System.Windows.Forms.Button button2;
		private System.Windows.Forms.Button button3;
        private System.Windows.Forms.ComboBox comboBox1;
        private System.Windows.Forms.Label label1;
        private System.Windows.Forms.Label label2;
        
        
    }
}