/////////////////////////////////////////////////////////////////////////////// //File: Plugin.cs // //This file is part of the VirindiViews port of SkunkVision, originally written // by Gregory Kusnick. The C# frontend code in this port was written by Virindi. // //The original SkunkVision is available at: http://sourceforge.net/projects/skunkworks // and was released under the MIT license. // //This plugin port uses the MetaViewWrapper classes for the Virindi View Service. // These wrappers are available at: // http://www.virindi.net/repos/virindi_public/trunk/ViewServiceConnector/ // //Description: This file contains the plugin's startup and shutdown, as well // as methods to load and save the plugin's settings. // //This file is Copyright (c) 2010 VirindiPlugins //Original SkunkVision Copyright (c) 2006 Gregory Kusnick // //Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // //The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // //THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. /////////////////////////////////////////////////////////////////////////////// using System; using System.Collections.Generic; using System.Text; using System.Runtime.InteropServices; using System.Drawing; namespace SkunkVision_CSharp { public partial class Plugin: Decal.Adapter.PluginBase { #region Error Handler static Plugin Instance; internal static void OnError(Exception exx) { if (Instance != null) Instance.InstanceError(exx); } private void InstanceError(Exception exx) { Host.Actions.AddChatText("[SV] Error: " + exx.ToString(), 0, 1); } #endregion Error Handler RenderHookWrapper Render; protected override void Startup() { try { Instance = this; Render = new RenderHookWrapper(Host); ReadSettings(); ViewInit(); } catch (Exception exx) { System.Windows.Forms.MessageBox.Show(exx.ToString()); OnError(exx); } } protected override void Shutdown() { try { ViewDestroy(); Render.Dispose(); Instance = null; } catch (Exception exx) { System.Windows.Forms.MessageBox.Show(exx.ToString()); OnError(exx); } } static string PluginConfigPath { get { string pp = Environment.GetFolderPath(Environment.SpecialFolder.MyDocuments); pp = System.IO.Path.Combine(pp, @"Decal Plugins\SkunkVision-VVS"); //Make sure the path exists System.IO.Directory.CreateDirectory(pp); return pp; } } //Hax, but whatever #region Settings Load/Save void WriteColorToFile(System.IO.StreamWriter st, Color c) { st.WriteLine(c.A.ToString()); st.WriteLine(c.R.ToString()); st.WriteLine(c.G.ToString()); st.WriteLine(c.B.ToString()); } Color ReadColorFromFile(System.IO.StreamReader st) { byte a = byte.Parse(st.ReadLine()); byte r = byte.Parse(st.ReadLine()); byte g = byte.Parse(st.ReadLine()); byte b = byte.Parse(st.ReadLine()); return Color.FromArgb(a, r, g, b); } void ReadSettings() { try { string settingsfile = System.IO.Path.Combine(PluginConfigPath, "Settings.txt"); if (!System.IO.File.Exists(settingsfile)) return; using (System.IO.StreamReader st = new System.IO.StreamReader(settingsfile)) { Render.LightEnabled = bool.Parse(st.ReadLine()); Render.SlopeEnabled = bool.Parse(st.ReadLine()); Render.WaterEnabled = bool.Parse(st.ReadLine()); Render.LightColor = ReadColorFromFile(st); Render.SlopeColor = ReadColorFromFile(st); Render.WaterColor = ReadColorFromFile(st); } } catch (Exception exx) { OnError(exx); } } void SaveSettings() { try { string settingsfile = System.IO.Path.Combine(PluginConfigPath, "Settings.txt"); using (System.IO.StreamWriter st = new System.IO.StreamWriter(settingsfile, false)) { st.WriteLine(Render.LightEnabled.ToString()); st.WriteLine(Render.SlopeEnabled.ToString()); st.WriteLine(Render.WaterEnabled.ToString()); WriteColorToFile(st, Render.LightColor); WriteColorToFile(st, Render.SlopeColor); WriteColorToFile(st, Render.WaterColor); } } catch (Exception exx) { OnError(exx); } } #endregion Settings Load/Save } }