/////////////////////////////////////////////////////////////////////////////// //File: MainView.cs // //This file is part of the VirindiViews port of SkunkVision, originally written // by Gregory Kusnick. The C# frontend code in this port was written by Virindi. // //The original SkunkVision is available at: http://sourceforge.net/projects/skunkworks // and was released under the MIT license. // //This plugin port uses the MetaViewWrapper classes for the Virindi View Service. // These wrappers are available at: // http://www.virindi.net/repos/virindi_public/trunk/ViewServiceConnector/ // //Description: This file contains the view rendering portions of the plugin. // //This file is Copyright (c) 2010 VirindiPlugins //Original SkunkVision Copyright (c) 2006 Gregory Kusnick // //Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // //The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // //THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. /////////////////////////////////////////////////////////////////////////////// using System; using System.Collections.Generic; using System.Text; namespace SkunkVision_CSharp { public partial class Plugin { #region Auto-generated view code MyClasses.MetaViewWrappers.IView View; MyClasses.MetaViewWrappers.ICheckBox chkSlope; MyClasses.MetaViewWrappers.ICheckBox chkWater; MyClasses.MetaViewWrappers.ICheckBox chkLight; MyClasses.MetaViewWrappers.IButton bSetSlope; MyClasses.MetaViewWrappers.IButton bSetWater; MyClasses.MetaViewWrappers.IButton bSetLight; void ViewInit() { //Create view here View = MyClasses.MetaViewWrappers.ViewSystemSelector.CreateViewResource(Host, "SkunkVision_CSharp.MainView.xml"); chkSlope = (MyClasses.MetaViewWrappers.ICheckBox)View["chkSlope"]; chkWater = (MyClasses.MetaViewWrappers.ICheckBox)View["chkWater"]; chkLight = (MyClasses.MetaViewWrappers.ICheckBox)View["chkLight"]; chkSlope.Checked = Render.SlopeEnabled; chkWater.Checked = Render.WaterEnabled; chkLight.Checked = Render.LightEnabled; chkSlope.Change += new EventHandler(chkSlope_Change); chkWater.Change += new EventHandler(chkWater_Change); chkLight.Change += new EventHandler(chkLight_Change); bSetSlope = (MyClasses.MetaViewWrappers.IButton)View["bSetSlope"]; bSetWater = (MyClasses.MetaViewWrappers.IButton)View["bSetWater"]; bSetLight = (MyClasses.MetaViewWrappers.IButton)View["bSetLight"]; bSetSlope.Click += new EventHandler(bSetSlope_Click); bSetWater.Click += new EventHandler(bSetWater_Click); bSetLight.Click += new EventHandler(bSetLight_Click); } void ViewDestroy() { chkSlope = null; chkWater = null; chkLight = null; bSetSlope = null; bSetWater = null; bSetLight = null; View.Dispose(); } #endregion Auto-generated view code void chkLight_Change(object sender, MyClasses.MetaViewWrappers.MVCheckBoxChangeEventArgs e) { try { Render.LightEnabled = e.Checked; SaveSettings(); } catch (Exception exx) { OnError(exx); } } void chkWater_Change(object sender, MyClasses.MetaViewWrappers.MVCheckBoxChangeEventArgs e) { try { Render.WaterEnabled = e.Checked; SaveSettings(); } catch (Exception exx) { OnError(exx); } } void chkSlope_Change(object sender, MyClasses.MetaViewWrappers.MVCheckBoxChangeEventArgs e) { try { Render.SlopeEnabled = e.Checked; SaveSettings(); } catch (Exception exx) { OnError(exx); } } void bSetLight_Click(object sender, MyClasses.MetaViewWrappers.MVControlEventArgs e) { try { MyClasses.MyDialog_ColorQuery dlgLightColor = new MyClasses.MyDialog_ColorQuery(Host, new string[] { "Cancel", "Set" }, "SkunkVision: Set Dungeon Light Color", "Select new color for dungeon light:", 0, Render.LightColor, "SVdlg", View); dlgLightColor.DialogReturned += new MyClasses.MyDialog.delDialogReturned(dlgLightColor_DialogReturned); } catch (Exception exx) { OnError(exx); } } void dlgLightColor_DialogReturned(string PressedButton, System.Drawing.Color ResultValue) { try { if (PressedButton == "Set") { Render.LightColor = ResultValue; SaveSettings(); } } catch (Exception exx) { OnError(exx); } } void bSetWater_Click(object sender, MyClasses.MetaViewWrappers.MVControlEventArgs e) { try { MyClasses.MyDialog_ColorQuery dlgWaterColor = new MyClasses.MyDialog_ColorQuery(Host, new string[] { "Cancel", "Set" }, "SkunkVision: Set Impassable Water Color", "Select new color for impassable water:", 0, Render.WaterColor, "SVdlg", View); dlgWaterColor.DialogReturned += new MyClasses.MyDialog.delDialogReturned(dlgWaterColor_DialogReturned); } catch (Exception exx) { OnError(exx); } } void dlgWaterColor_DialogReturned(string PressedButton, System.Drawing.Color ResultValue) { try { if (PressedButton == "Set") { Render.WaterColor = ResultValue; SaveSettings(); } } catch (Exception exx) { OnError(exx); } } void bSetSlope_Click(object sender, MyClasses.MetaViewWrappers.MVControlEventArgs e) { try { MyClasses.MyDialog_ColorQuery dlgSlopeColor = new MyClasses.MyDialog_ColorQuery(Host, new string[] { "Cancel", "Set" }, "SkunkVision: Set Impassable Slope Color", "Select new color for impassable slopes:", 0, Render.SlopeColor, "SVdlg", View); dlgSlopeColor.DialogReturned += new MyClasses.MyDialog.delDialogReturned(dlgSlopeColor_DialogReturned); } catch (Exception exx) { OnError(exx); } } void dlgSlopeColor_DialogReturned(string PressedButton, System.Drawing.Color ResultValue) { try { if (PressedButton == "Set") { Render.SlopeColor = ResultValue; SaveSettings(); } } catch (Exception exx) { OnError(exx); } } } }