Virindi Tank manual options

A quick note about distances: many of these options are a distance. The manual distance units are in map compass units, while the distance units used in the UI are meters. In AC there are 240 meters in a kilometer; thus if you set your attack range to 1 in the UI it will show as 0.00416666666666667 in the manual options (0.00416666666666667 being 1/240).

EnableLooting?
(True/False)
EnableNav?
(True/False)
EnableBuffing?
(True/False)
EnableCombat?
(True/False)
SpellDiffExcessThreshold?-Hunt
(Integer) When hunting, if a spell's difficulty + this value is <= your buffed skill, the spell is considered easy enough for you to cast.
SpellDiffExcessThreshold?-Buff
(Integer) When buffing, if a spell's difficulty + this value is <= your buffed magic skill, the spell is considered easy enough for you to cast.
ArrowheadFletchDiffExcessThreshold?
(Integer) If a fletching interaction's difficulty + this value is <= your buffed fletching skill, it is considered easy enough for you to attempt.
Recharge-Norm-HitP
(Integer 0-100) Slider 1 on the vitals panel.
Recharge-Norm-Stam
(Integer 0-100) Slider 2 on the vitals panel.
Recharge-Norm-Mana
(Integer 0-100) Slider 3 on the vitals panel.
Recharge-NoTarg?-HitP
(Integer 0-100) Slider 4 on the vitals panel.
Recharge-NoTarg?-Stam
(Integer 0-100) Slider 5 on the vitals panel.
Recharge-NoTarg?-Mana
(Integer 0-100) Slider 6 on the vitals panel.
Recharge-Helper-HitP
(Integer 0-100) Slider 7 on the vitals panel.
Recharge-Helper-Stam
(Integer 0-100) Slider 8 on the vitals panel.
Recharge-Helper-Mana
(Integer 0-100) Slider 9 on the vitals panel.
DoHelp?
(True/False)
AttackDistance?
(Decimal) Maximum distance at which the macro will attack. Corresponds to "Monster range" on the UI.
AttackMinimumDistance?
(Decimal) Minimum distance at which the macro will attack.
ApproachDistance?
(Decimal) Corresponds to "Approach range" on the UI. If navigation is enabled and a monster is within this range, the macro will run towards it until it is in attack range, then attack.
RingDistance?
(Decimal) The distance used for counting monsters for rings. If the number of ring targets within RingDistance? is >= MinimumRingTargets?, and the current target has ring enabled, a ring is used.
CorpseApproachRange?-Max
(Decimal) If navigation and looting are enabled and a lootable corpse is within this range, the macro will run towards the corpse.
CorpseApproachRange?-Min
(Decimal) See above.
NavCloseStopRange?
(Decimal) Distance at which the macro will consider a regular waypoint to be 'reached'.
NavFarStopRange?
(Decimal) If the distance to a regular waypoint is greater than this value, it is considered invalid.
UsePortalDistance?
(Decimal) When trying to go to a portal on a nav route, the macro approaches to within UsePortalDistance? and then attempts to use the portal.
HelperDistanceHitP
(Decimal) Range at which the macro will attempt to heal a fellow. This defaults to the range of heal other.
HelperDistanceStam?
(Decimal) Range at which the macro will attempt to restam a fellow. This defaults to the range of revit other.
HelperDistanceMana?
(Decimal) Range at which the macro will attempt to give a fellow mana. This defaults to the range of infuse mana.
MinimumRingTargets?
(Integer) The minimum number of ring-enabled targets nearby for a ring. If the number of ring targets within RingDistance? is >= MinimumRingTargets?, and the current target has ring enabled, a ring is used.
DefaultMeleeAttackHeight?
(Integer 1-3) The attack height that the macro will use with a bow/melee. 1 = low, 2 = medium, 3 = high.
CastDispelSelf?
(True/False) Corresponds to the "Cast dispel self" checkbox on the UI. Dispels are cast only when high level vuln spells are present.
UseDispelItems?
(True/False) Corresponds to the "Use dispel items" checkbox on the UI. Dispels are cast only when high level vuln spells are present. Currently the macro is hardcoded to only use Condensed Dispel Potions and Gems of Stillness.
AutoCram?
(True/False) Corresponds to the "Enable Autocram" checkbox on the UI. When enabled, moves items from main pack to side packs.
AutoStack?
(True/False) Corresponds to the "Enable Autostack" checkbox on the UI. When enabled, stacks any two stacks of items that are below their stack maximum.
ReadUnknownScrolls?
(True/False) Causes the macro to loot and read unknown scrolls, when looting is enabled. A loot profile does not have to be loaded.
SwitchWandsToDebuff?
(True/False) Corresponds to the "Switch Wands to Debuff" checkbox on the UI. If enabled, the macro forces a wand switch to the appropriately selected wand for the monster, even to debuff it. Without this setting, wands are only switched when a war attack is required.
AutoCraftItems?
(True/False) When enabled, the macro crafts known components that result in items in the gems/food panel, if your character has none. For instance, this allows the macro to create blue kits out of bobo comps if "Plentiful Healing Kit" is listed in the gems/food panel.
UseHealersHeart?
(True/False) When set to true and you have a healer's heart in your wand list, the macro uses it for helper.
JumpOutWandCasting?
(True/False) For the healer's heart, when enabled, the macro jumps right after using the heart. This causes the heal to go out immediately and your character to have to stand there doing nothing until the animation timer is up.
LootAllCorpses?
(True/False) Controls whether the macro loots corpses that do not belong to you or your fellows. The macro waits until 100 seconds after it first sees such a corpse before attempting to loot it.
LootFellowCorpses?
(True/False) Controls whether the macro loots corpses belonging to fellow members.
IdleBuffTopoff?
(True/False) Corresponds to the "Rebuff when idle" checkbox on the UI. If your character is idle and has buffs with less time than IdleBuffTopoffTimeSeconds? on them, they are recast. This is intended to provide equivalent functionality to LTX's "Continuous Buffing Mode".
IdleBuffTopoffTimeSeconds?
(Integer) If your character is idle and has buffs with less time than IdleBuffTopoffTimeSeconds? on them, they are recast. This is intended to provide equivalent functionality to LTX's "Continuous Buffing Mode".
RebuffTimeRemainingSeconds?
(Integer) The amount of time left on a normal buff before the macro attempts to recast it.
RefillWornMana?
(True/False) When enabled, the macro uses mana charges (charges only) specified in the gems/food panel to recharge worn items.
RefillWornMana?-Item-ManaPercent?
(Integer 0-100) When refilling item mana, if any worn item has less than this percentage of mana left, a charge is used.
UseDispelDrum?
(True/False) Unused.
DoJiggle?
(True/False) Unused.
BuffProfile?-Prots
(String) Unused.
BuffProfile?-Banes
(String) Unused.